The incumbent, examined

Frame.io for DaVinci Resolve.
What broke, what works now.

Frame.io's own V4 migration guide says DaVinci Resolve will not be supported. Here is the documented status as of September 2026, and the note round-trip Resolve editors and colorists can run today.

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Updated September 2026

Status, September 2026

Resolve support in Frame.io V4:
removed.

Every claim below comes from Frame.io’s own documentation, linked in the sources. Their migration guide answers the question in one sentence.

None

Resolve in V4

Their migration guide: DaVinci Resolve will not be supported in Frame.io V4.

17 Studio

Last Resolve covered

The legacy article applies to Resolve 16 Studio and 17 Studio only. Free Resolve was never included.

EDL

The remaining path

Upload assets to Resolve and import Frame.io comments in EDL format, per the same guide.

Dec 1, 2026

Legacy API cutoff

Staff post on their developer forum: V2 endpoints removed after this date.

The V4 migration guide, the document that walks Free, Pro, and Team accounts through the platform change, puts it plainly: “DaVinci Resolve will not be supported in Frame.io V4. Users can still upload their assets to Resolve and import Frame.io comments in EDL format.” Those two sentences are the entire Resolve chapter of the migration.

Their article covering the old workflow tells the rest. It now carries the title “DaVinci Resolve Studio 17 Integration (Legacy),” it lists Resolve 16 Studio and 17 Studio as the supported versions, and it warns that “there have been no recent updates from Blackmagic for this integration, which means bugs and unexpected behavior are expected.” Feature requests and bugs, the same page adds, “will likely not be addressed in the future.”

Two more data points close the case. As of September 2026, DaVinci Resolve appears nowhere in Frame.io’s system requirements matrix, which does list supported browsers, operating systems, and Adobe app versions. And on their developer forum, staff have announced that the legacy API, the layer that era of integrations was built against, will no longer be supported after December 1, 2026. The platform has told Resolve users where they stand; the rest of this page is what to do about it. For the two platforms compared feature by feature, see uncompressed.io vs Frame.io.

The round-trip test

One test matters:
note in, marker out.

A review tool earns its place in a Resolve suite by how a client note becomes a change on the timeline. Transcribing from a browser tab fails in three specific ways.

First, timecode drift: the web player counts from zero while your timeline starts at 01:00:00:00, so every note is off by a constant you re-derive in your head all afternoon. Second, transcription loss: “warm this up a touch but keep the skin natural” becomes a marker that says “warmer.” Third, state amnesia: by round three, nobody is certain which of the forty accumulated notes are done, which are open, and which the client quietly withdrew.

A working round-trip has four requirements. Notes land at the exact frame, offsets handled. The marker carries the full text and the author. Status reads off the ruler itself. And a refresh adds new notes without duplicating old ones; one-shot imports, EDL included, have no notion of an update, so every round either stacks duplicates or wipes the state you were tracking.

Frame.io legacy
Frame.io V4
uncompressed.io
Status
Labeled Legacy.Resolve 16 and 17 Studio only;bugs expected, per their doc
Not supported.Comments importas EDL only
Shipping.Free script,every plan including Free
Notes ontothe timeline
In-app on Studio builds;no recent updatesfrom Blackmagic
Manual EDL file import
One click: Workspace,Scripts, uncompressed-markers;frame-accurate on the open timeline
Author andfull text
Not documented inthe current article
Comments in EDL format;nothing further documented
Marker is named for the authorand carries the full note
Done ornot done
None documented
None documented
Red equals to do,green equals applied,read straight off the ruler
Round two
No further updates planned,per the Legacy article
Export and import again
Rerun refreshes in place:new notes appear, statuses hold,nothing duplicates

Frame.io status read from their V4 migration guide, legacy integration article, and system requirements page, September 2026. Full citations in the sources below.

The working alternative

Four steps,
every round.

The uncompressed.io path is a review room plus a free Resolve script. No panel to wait on, no platform generation to migrate.

1

Upload the review master

Render and upload, up to 50 GB per file, resumable. The room streams your exact bytes; no re-encode touches the grade.

2

Send one link

The link is the client's access. No account, no seat, no invite flow. Set it password-protected or unlisted if the cut is sensitive.

3

Collect notes and drawings

Timecoded comments land on exact frames, clients draw directly on the picture, and approvals are recorded red or green per version.

4

Run the Resolve script

uncompressed-markers.py sits in Resolve's Scripts folder. Workspace, then Scripts, then uncompressed-markers: every note becomes a marker on the open timeline, named for its author. Rerun each round and markers refresh in place.

The script, its signed Premiere panel sibling, and the Final Cut one-drag bundle are free downloads on the NLE sync page; the room itself is covered on client review. Both work on every plan, including the free 1 GB tier, so trying the loop costs nothing. Nothing about the test requires migrating either: point one project at it and compare the round-trip against whatever you run today.

What the client judges

Grade notes need
the graded pixels.

The other half of Resolve-centric review is what the client is actually watching when they write the note.

Frame.io streams a transcoded proxy. Their own conversion document describes an H.264/H.265 ladder topping out at 4K with an average max of 14 Mbps, plus AAC audio at 128 kbps; in our August 2026 measurement, 4K H.264 playback ran at about 50 Mbps. For editorial notes a proxy is usually fine. For a colorist asking a client to sign off on noise reduction, texture, or a two-point grade change, it is a real limitation: the file being approved is not the file you made.

Here the player streams the exact bytes you uploaded. An H.265 10-bit review master exported at 40 to 80 Mbps plays at 40 to 80 Mbps, and a 200 Mbps master plays at 200. Keep web masters inside the 100 to 150 Mbps band that browser hardware decoders sustain without dropping frames, and the client judges your grade rather than a summary of it.

uncompressed.io

Your 200 Mbps master streams at 200 Mbps

Frame.io 4K proxy, measured

about 50 Mbps

Frame.io 4K transcode spec, their docs

14 Mbps average max
050100150200Mbps

Frame.io 4K H.264 proxy playback measured, August 2026. The 14 Mbps figure is the documented 4K average max in Frame.io's own transcode article (legacy support center). uncompressed.io streams the uploaded file at its native bitrate on every plan.

Pricing

Per member,
or flat.

Frame.io bills per member, and 4K playback starts at the Pro tier. A review link here costs the same whether two people watch it or two hundred.

Frame.io Free
Frame.io Pro
Frame.io Team
uncompressed.io
Price
$0
$15 per memberper month, plus tax
$25 per memberper month, plus tax
Flat: free to $250 a month;Pro is $25 flat
Members
Up to 2
Up to 5
Up to 15
Clients need no seat;the link is their access
Storage
2 GB
2 TB, plus 2 TBper added member
3 TB, plus 2 TBper added member
Pro: 500 GB hot;tiers to 2 TB hotplus 2 TB cold
4K playback
Not included
Included
Included
Every plan, at themaster's own bitrate
What streams
Transcoded proxy
Transcoded proxy
Transcoded proxy
The exact bytesyou uploaded
Resolve path
EDL comment import
EDL comment import
EDL comment import
Marker script,free download

Frame.io prices and limits read from frame.io/pricing, September 2026; the 4K playback gate is confirmed in their player features article, and the proxy pipeline in their transcode article. uncompressed.io plans differ by storage only; every feature ships on every tier.

$25

Frame.io Team, one member

Per member, per month, plus tax. Five members at $25 each run $125 a month.

$25

uncompressed.io Pro, flat

500 GB hot storage, unlimited viewers and uploads, every feature included.

$0

Resolve marker script

Free download, and it works on the free plan.

1 GB

Free tier

No card. Enough to run one real spot through a full review round.

One structural difference outweighs any single number: seats. Frame.io counts members, so a producer, an assistant, and a client contact added to a $15 plan turn it into a per-head bill, and five members on the Pro plan is $75 a month before tax. Here, viewers are never seats. Clients open the link, watch at full quality, and leave notes with no account at all.

Credit where due

What Frame.io
still does well.

The honest read

Camera to Cloud is real infrastructure: their pricing page lists it on every plan including Free, with native support in cameras from RED, Fujifilm, Panasonic LUMIX, Canon, Nikon, and Leica, plus encoders from Teradek, Atomos, and Accsoon. Devices pair with a six-digit code, record offline, and upload when reconnected. The Adobe side keeps moving too: the V4 Premiere panel ships for Premiere Pro 25.6 and later, and the Enterprise migration guide commits to After Effects support by July 2026. If your finishing lives in Premiere and your set feeds C2C, Frame.io earns its seat. Resolve is the chair that got pulled, and that is the case this page answers.

Questions

Frequently asked

Is the Frame.io DaVinci Resolve integration dead?

In V4, yes. Frame.io's own migration guide states that DaVinci Resolve will not be supported, leaving EDL comment import as the remaining path. The article covering the old workflow is titled Legacy, applies to Resolve 16 Studio and 17 Studio only, and warns that bugs are expected and feature requests will likely not be addressed. That is their documentation as of September 2026.

How do I get Frame.io comments into DaVinci Resolve now?

Frame.io's documented route is importing comments into Resolve in EDL format. It is a one-shot file transfer: nothing refreshes on the next round, and nothing tracks which notes you have already addressed. The uncompressed.io Resolve script replaces that loop with timeline markers that update in place each round.

Does Camera to Cloud work with DaVinci Resolve?

Camera to Cloud moves footage from supported cameras and encoders into Frame.io, and it is listed on every Frame.io plan. It does not place anything inside Resolve, and with Resolve unsupported in V4, moving that material onward is a normal download and import. C2C solves set-to-cloud, not cloud-to-timeline.

What is the alternative for Resolve users?

Host the review on uncompressed.io. Clients open a link with no account, watch your exact uploaded file, and leave timecoded notes and drawings; a free script then places every note on your open Resolve timeline as a red or green marker, refreshed in place each round. Plans run from a free 1 GB tier to flat monthly pricing, never per member.

Will the legacy integration keep working if I stay on Resolve 17 Studio?

Frame.io's legacy article says there have been no recent updates from Blackmagic, that bugs and unexpected behavior are expected, and that feature requests will likely not be addressed. Their staff have also announced the legacy API will no longer be supported after December 1, 2026. Standing still is not a stable plan.

Client notes on your Resolve timeline

Share one link, collect timecoded notes and drawings, and pull every round onto the open timeline with a free script. What streams is your exact file.

Sources

  1. 1.What to expect when updating to V4 (Free, Pro, Team) | Frame.io V4 Knowledge Center (States DaVinci Resolve will not be supported in V4; EDL comment import remains)
  2. 2.DaVinci Resolve Studio 17 Integration (Legacy) | Frame.io Knowledge Center (Legacy label; Resolve 16 and 17 Studio only; bugs expected, requests likely not addressed)
  3. 3.Frame.io System Requirements | Frame.io V4 Knowledge Center (DaVinci Resolve is absent from the supported-software matrix)
  4. 4.Frame.io Pricing (Plan prices, member caps, storage, Camera to Cloud and 4K playback rows; read September 2026)
  5. 5.Player page features | Frame.io V4 Knowledge Center (4K playback on Pro plans and higher; available resolutions depend on file and plan)
  6. 6.What are my assets converted to when it's uploaded? | Frame.io Support (Proxy ladder and bitrates; legacy support center document)
  7. 7.V4 API Migration: Questions + Discussion | Frame.io Developer Forum (Staff announcement: legacy API no longer supported after December 1, 2026)
  8. 8.C2C: Getting Started with Camera to Cloud | Frame.io V4 Knowledge Center (Camera to Cloud requirements and device ecosystem)
  9. 9.What to expect when updating to V4 (Enterprise) | Frame.io V4 Knowledge Center (After Effects integration supported by July 2026)
  10. 10.Adobe Premiere Frame.io V4 Panel Overview (25.6 and later) | Frame.io V4 Knowledge Center (V4 panel requires Premiere Pro 25.6 or later)
Frame.io DaVinci Resolve Integration: V4 Status (2026)